Heavy armor is very noisy even when crouched. Notify me of follow-up comments by email. Hello everyone and welcome to QuicksaveTV! If they are, then heavy armor is useless/pointless, as light armor can do it better. There are downsides to each choice, of course, so let me help you figure out what might be best for you. Advantages: 1. Functionally, these two are the same skill save for enemy taking damage. Perks like Muffled Movement (noise from armor is reduced by 50%) can help a bit, but never fully make heavy armor more viable than light for sneaking. Leather armor is easy to make and easy to upgrade early on in the game. Smithing has the same issue, you have to waste a perk on a type of light armor (elven smithing) in order to be able to make scale/plate (advanced smithing) for heavy armors on the other side. This, however, comes at level 70 for Heavy Armor, which is near endgame level. Not to mention it is usually cheaper. All the downsides of each armor type can be countered once you reach the higher levels, so it really all comes down to personal preference during the climb there that will affect your enjoyment out of the game. While Heavy Armor outperforms Light Armor by a landslide in terms of protection, it’s not worth the sacrifice of mobility, stamina, and weight load for what can be accomplished using a … The Reflect Blows perk deals bonus damage to enemies, allowing you to more quickly dispatch grou… And I run at things with a hammer! The main reason why it's not higher on the list has to do with its lack of natural enchantments as well as a … 2. When it comes to protection, heavy armor is the way to go, to the point where you can avoid using shields altogether. Light armor will give you more mobility and will be ultimately better in the long run since you can easily reach the max damage resist cap with smithing and light armor skill (550-600 IIRC). You could be totally silent in heavy armor, run like the wind, and have it not encumber you at all in Oblivion. Do NOT follow this link or you will be banned from the site. With that said, there are a lot of reasons why you’d choose to wear heavy armor, especially early in the game when you’re more vulnerable to attacks. If I'm playing an assassin/rogue, I'm probably going to be in light armor. If you’re like most RPG gamers, then you’re the type to love to be immersed in the world around you. Light armor weighs a lot less than the average heavy armor, which is especially useful for looting since you’re able to carry a lot more items and weapons than you’d normally be able to with heavy armor. The actual armor difference between light and heavy armor is somewhat made up for if you have fairly high quality armor and good smithing skill to upgrade it with bonus armor. For most players, including myself, this sacrifice is too much to bear for the benefit of increased defense. There are ways to circumvent this, but they all have their issues. 3. Seems silly to me. That said, if you're a pure combatant who does not rely on stealth or speed, absolutely go with heavy armor. It may even take a while before you find a decent shield! Maybe you’re a rogue mage who’s disillusioned with the way magic is taught or a failed merchant who came across the thieves’ guild and found their calling; or maybe you’re an ex-con who used to slaughter people for the fun of it but found it your duty to serve for a greater purpose when you joined the Imperials. There’s also an item called Diadem of the Savant, which increases Light armor when worn in battle. Then, there’s the Muffled Movement perk, which virtually does the same thing. But then you run into a tight spot. I have always been more of a sneaky player though. Orsinium and the Orcs 5. What if you don’t want to level up sneak and use those perk points elsewhere? Light armor provides almost as much armor at higher levels, and it's perks tree is much better, with increased stamina. In Oblivion there are no cons to heavy armor once you have leveled up the appropriate skills. Every single one of those Cons that you listed can pretty easily be fixed by perks in Heavy Armor, or in Sneak. Objectively speaking, Light Armor is superior to Heavy Armor in terms of practicality. It looks like something a gay fighter might wear to a leprechaun’s halloween party. The cons outweigh the pros for me. Rislav the Righteous 4. Well, it's been handled differently in each game. Leather armor is incredibly easy to find and upgrade early in the game. The Dragonscale Armor set is one that could have been placed literally anywhere on the best armor side of this list. You like to feel like you’re living there and that the world you inhabit is a real place. Ironically, builds focused on light armor have more flexibility when it comes to the weapons since you can carry heavier weapons like mazes, axes, and greatswords thanks to the extra free real state in your inventory load. On lowest (Novice) difficulty, wearing Heavy Armor (such as a full set of Steel Armor in the early game) as opposed to Light Armor (such as a full set of Leather Armor in the early game) may make an already durable (due to the Novice setting) … Heavy armor sets all seem to be tailor-made for players who don’t mind moving a bit slower in exchange for a massive defensive bonus. A drunken fella in Windhelm is always looking for someone to fight. The only other thing I can think of is that perhaps it makes stealth harder?